Iteration: Jump bars and input arrows
Cyborg Highway WIP » Devlog
Doing some iteration on the core gameplay loop.
I've added "jump bars" alongside adjacent cars. When the jump arrow reaches a jump bar, you can jump on that car. Should be simple and clear, I hope.
I've also added immediate input feedback. This consists of a green arrow when you successfully issue a jump command, and a red X when you issue a jump that can't currently be performed.
Hopefully this makes it play better for new players.
Files
CyborgHighway.zip Play in browser
Jul 31, 2019
Cyborg Highway WIP
High Speed Brawler
Status | In development |
Author | Pyrian |
Genre | Action |
Tags | Arcade, Beat 'em up, brawler, Controller, Cyberpunk, frogger, gamepad, jumping, Sci-fi |
More posts
- Iteration: Jump PathsMar 20, 2020
- Next Update Delayed Until September 14thAug 30, 2019
- Iteration: Fog of War, Hit EffectsAug 06, 2019
- Delivery Vans Bring Fog-of-War!Jul 27, 2019
- Split ArrowsJul 21, 2019
- Ride in Style on the Limousine!Jul 19, 2019
- Portrait Mobile FixJul 16, 2019
- Android/Touch Screen support!Jul 13, 2019
- Added Another Car, Dropped to Six LanesJul 06, 2019
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